The FvwmAnimate module animates iconification and de-iconification or on command. There are currently 6 different animation effects.
You can also specify a Pixmap, or a color can be used for XOR against the backdrop.
Here is a sample configuration for FvwmAnimate.
You can have a lot of fun with this module. For those of you that don’t like icons, but still want to use the FvwmAnimate module, then you can use the following:
Which assumes that when you click in the root window, the !SomeFunc function gets run, iconifying the window using an odd effect. The numbers passed to the module denote starting and ending coordinates in pairs of four lots.
Other features include being able to pause animation, continue animation, and save the current status of the module to a file that FvwmAnimate will load up each time it starts.