FVWM: KillModule question.

From: Patrick K. <sidster_at_elaine.drink.com>
Date: Thu, 30 Jul 1998 14:12:00 -0400 (EDT)

Hello all,

   I've been looking at KillModule command for a couple of days now,
   without being able to have it do what I thought its purpose is.

   What do I want to do?

   Well ... say I spawn two FvwmButtons modules: fb1 fb2.
   Now say I want to kill fb2 *only* and leave fb1 "alive".

   How can this be accomplished without having to write
   a function which would kill both and then restart fb1?

   Any hints, ideas?

Patrick ...
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Received on Thu Jul 30 1998 - 13:12:14 BST

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