On Fri, May 23, 2003 at 09:22:00AM -0600, Sean Seery wrote:
> Dominik Vogt <fvwm_at_fvwm.org> in a message dated "Fri, 23 May 2003 01:07:19 -0600 dubiously asserts..."
> 
> Dominik,
> 
> > > 
> > > [FVWM][GetIconBitmap]: <<ERROR>> Window '<some window>' has a bad icon
> > > bitmap depth 24(should be 1 or 8)! Ignoring icon bitmap.
> > 
> > You can do little about it.  The application is specifying an icon
> > with 24 bitplanes, but your display has only 8 bitplanes.  Fvwm
> > copies the pixmap into the window's icon window which of course
> > uses only 8 bitplanes.
> > 
> 
> Thanks for getting back to me. It appears that I am out of luck... or am
> I? If I understand what you are saying, the icon window is limited to a
> depth of 8. Is this a limitation of the video card/monitor or fvwm
> itself? Replacing the monitor/video card is not horribly difficult...
Forget what I said earlier., I did not look carefully at what you
wrote:
>  visual id:    0x2b
> class:    DirectColor
> depth:    24 planes
> available colormap entries:    256 per subfield
> red, green, blue masks:    0xff, 0xff00, 0xff0000
> significant bits in color specification:    8 bits
So, xdpyinfo claims the display has 24 bit planes but unly 8
bitplanes can be used to specify colours?  That is strange indeed.
Fvwm uses the display's default depth, which is 8 on your system.
Yet, your X server tells the applications that they can use 24
bits.  I have no idea what this could mean.  It may be a bug in
the X server.
Bye
Dominik ^_^  ^_^
 --
Dominik Vogt, dominik.vogt_at_gmx.de
Reply-To: dominik.vogt_at_gmx.de
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Received on Sat May 24 2003 - 12:28:55 BST