Re: FVWM: EwmhBaseStruts

From: Mikhael Goikhman <migo_at_homemail.com>
Date: Tue, 2 Dec 2003 17:19:45 +0000

On 02 Dec 2003 16:13:12 +0100, Olivier Chapuis wrote:
>
> On Tue, Dec 02, 2003 at 03:30:03PM +0100, KONTRA Gergely wrote:
> > On 1201, KONTRA Gergely wrote:
> > > On 1201, Mikhael Goikhman wrote:
> > > > > I set EwmhBaseStruts 64 0 0 0 in my .fvwm2rc, but new windows are placed
> > > > > at the left edge of the screen.
> > > >
> > > > I can't reproduce this. Create a minimal .fvwm2rc with 2 or more lines
> > > > that shows your problem in one of the latest 2.5.x.
> > > EwmhBaseStruts 64 0 0 0
> > > Style * MinOverlapPlacement
> >
> > Can somebody comment on this?
>
> Yes, add:
>
> Style * EWMHPlacementUseWorkingArea
>
> By default when fvwm place a window the "struts" which is taken in
> account are the struts which come from windows with a strut hint. So
> the EwmhBaseStruts is ignored, maybe a design bug. I Will take a look.

Just note that it works without EWMHPlacementUseWorkingArea if one uses
TiledCascadePlacement like myself.

Regards,
Mikhael.
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Received on Tue Dec 02 2003 - 11:22:25 GMT

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