Re: FVWM: fvwm2 on cygwin/XFree86

From: Erik Steffl <steffl_at_bigfoot.com>
Date: Wed, 27 Jun 2001 08:15:35 -0700

Jeff Walker wrote:
>
> Okay, xmodmap looks okay to me, except that only Alt_L and Alt_R are present
> for mod1, no meta. But the keycode is correct. Xvnc has all four, alt and
> meta tied to mod1. Could this be the problem? I don't really see how, but
> I'm no xmodmap expert (or X keyboard expert).
>
> Well, after writing that paragraph, I decided to try changing the modifier
> in the "Mouse" line to "mod1" instead of meta and it works. so here is my
> new line:
> Mouse 1 WTFSI 1 Move
>
> I guess I don't understand why meta won't work, but I guess that is okay.
> Well, I guess because Meta_L isn't there, but I don't know quite how to fix
> that without breaking anything else. I hope that is the only problem. I
> guess we will see....

  use xev to see keycode and keysym, if the key does not have desired
keysym use xmodmap or XKEYBOARD extension or xkeycaps to add it.

  then use xmodmap to see which modifiers you have. example:

jojda:~>xmodmap
xmodmap: up to 2 keys per modifier, (keycodes in parentheses):

shift Shift_L (0x32), Shift_R (0x3e)
lock Caps_Lock (0x42)
control Control_L (0x25), Control_R (0x6d)
mod1 Alt_L (0x40), Alt_R (0x71)
mod2 Num_Lock (0x4d)
mod3
mod4 Meta_L (0x73), Meta_R (0x74)
mod5 Scroll_Lock (0x4e)

  from the above you can see that M or 1 can be used in keybindings as
alt key, 4 can be used for META_L or META_R (I used xev to see that it's
a key with MS Windows Logo on my keyboard). see man xmodmap for more
info (search for modifier, you can clear, add or remove modifier)

  not sure if you already tried the obve, if you it does not work there
is something wrong with cygwin...

  btw as far as autorepeating of keys goes you can set it up using xset
(individually per key), so if the modifiers do the autorepeat you can
turn it of, not sure if it would help your problem though...

        erik
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Received on Wed Jun 27 2001 - 10:23:51 BST

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