Re: FVWM: Re: KillModule question.

From: LAURENT DEGEILH <Laurent.Degeilh_at_meteo.fr>
Date: Fri, 31 Jul 1998 09:12:41 +0200 (METDST)

Le 30 Jul, Patrick K. a ecrit:

-> ...
-> Well .. yes. This does work. But I want to be able to
-> do this more dynamically.
->
-> Picture this:
-> I have a standard FvwmButtons module called fb1. On this
-> button set I have one button named "Servers" with a server
-> icon on there.
->
-> Clicking on this button will spawn a new FvwmButtons
-> module named "fbServers" which will contain icons for
-> each of our development servers and one button named
-> "Close", or a button containing a "back arrow" icon.
->
-> Clicking on the "back arrow" or "Close" button would
-> kill that particular instance of the FvwmButtons module
-> named "fbServers".
->
-> In effect it would look like a sliding drawer of sort.
->
-> See my point?
->


look at

http://www.giccs.georgetown.edu/~ric/software/fvwm/wharf


HTH,

_____________________ dgh ___________________________


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Received on Fri Jul 31 1998 - 02:13:27 BST

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