Re: FVWM: Jump upon overcoming EdgeResistance

From: Kai Grossjohann <grossjohann_at_charly.cs.uni-dortmund.de>
Date: 28 Jan 1998 17:37:19 +0100

>>>>> On 28 Jan 1998, Kirk Hilliard said:

  Kirk> One alternative to the window not jumping when the EdgeResistance is
  Kirk> overcome is to turn EdgeResistance into a one-way barrier -- to make
  Kirk> the window jump on the way out, but to allow the window the be
  Kirk> smoothly dragged back in. Thus, to move a window 25 pixels off
  Kirk> screen, I would initially drag it 100 pixels off screen to overcome
  Kirk> the EdgeResistance, and then drag it back 75 pixels. This seems
  Kirk> easier to implement and possible more intuitive to use.

I think I once used an olwm or olvwm where this was true. I loved
it. But I think it is more difficult to implement than the current
scheme. Who knows?

-- 
Kai Grossjohann, Informatik VI        grossjohann_at_ls6.cs.uni-dortmund.de
Uni Dortmund, D-44221 Dortmund        http://ls6-www.cs.uni-dortmund.de/
                                      Vox +49 231 755 5670, Fax -2405
OOP: object oriented programming;  OOPS: object oriented mistakes
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Received on Wed Jan 28 1998 - 10:37:49 GMT

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