Re: FVWM: FvwmButtons geometry

From: Manfred Bartz <mbartz_at_werple.net.au>
Date: 15 Oct 1997 15:34:44 +1000

Greg Fall <gmf_at_dweezil.dyn.ml.org> writes:

> Okay, a couple of issues. I just upgraded from 2.0.45 to 2.0.46, and I
> was surprised (1) to find you have to add ".2" to the module names when
> you try for the man pages (that's intuitive), ...

Hmm? not on my system....

In ``Fvwm.tmpl'' (used by xmkmf) there are these lines:
    /* Where do you want the fvwm man pages installed. */
    #define FvwmManPath /usr/X11R6/man
    #define FvwmManSuffix 1
which give you control over where you want the man pages.

> ... and (2) that FvwmConfig is
> not there by default. Not a huge deal, but it is kind of useful if you
> want to play around a little. Was it removed at the author's request, or
> did somebody decide it went against the wonderful dinosaur tradition of
> having to configure everything by hand with an editor?

Don't know, but if you want it, it's in ``fvwm-2.0.46/extras/FvwmConfig''.
    cd extras/FvwmConfig
    make
    su
    make install

> So now my question. I would like to have my FvwmButtons centered on the
> screen. I can do it by brute force: get the geometry from FvwmIdent,
> then put it in *FvwmButtonsGeometry... But wouldn't it be nice if I could
> just say "center FvwmButtons along the bottom edge of the screen" and
> forget about it?

The centering can be achieved with m4 pre-processing (m4_eval), but I
think you still need to know the width of the button bar.

-- 
Manfred Bartz <mbartz_at_werple.net.au>
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Received on Wed Oct 15 1997 - 00:35:17 BST

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