Re: FVWM: Key Binding

From: Bruce Stephens <B.Stephens_at_isode.com>
Date: Wed, 13 Aug 1997 10:20:26 +0100

Adam.Kopacz_at_rhein-neckar.netsurf.de said:
> and how can i use my WIN95 keys ? <g>

Again, use xev to find what number the keys are, and xmodmap to give them some
meaning. For example, if shift, control, meta and alt aren't enough, you
could create hyper or super modifier keys. Depending on what keyboard you've
got, you may find xkeycaps will help you bind the keys (it doesn't have
*every* keyboard, however).


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Received on Wed Aug 13 1997 - 04:21:31 BST

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